Character name: Siegebreaker Classes: 12 Artificer, 6 Fighter, 2 Barbarian Race: Warforged Alignment: Neutral Start Tome Final Incorp: 0% Displacement: 0% Str: 16 0 30 HP: 620 AC: 47 Dex: 14 0 14 PRR: 89 Con: 18 0 27 MRR: 46 +Healing Amp: 10 Int: 14 0 14 Dodge: 8/25 -Healing Amp: 0 Wis: 6 0 6 Fort: 81% Repair Amp: 90 Cha: 6 0 6 SR: 0 BAB: 22 DR: 2\Adamantine 3% Immunities: Sleep, Energy Drain, Nausea, Sickness, Exhaustion, Paralysis, Magic Missiles Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class Feats 1 Artificer(1) Standard: Adamantine Body 2 Barbarian(1) 3 Barbarian(2) Standard: Dodge 4 Artificer(2) Strength: +1 Level up 5 Artificer(3) 6 Fighter(1) Standard: Mobility Fighter Bonus: Spring Attack 7 Artificer(4) Artificer Bonus: Exotic Weapon Proficiency: Bastard Sword 8 Fighter(2) Fighter Bonus: Power Attack Strength: +1 Level up 9 Artificer(5) Standard: Cleave 10 Fighter(3) 11 Artificer(6) 12 Artificer(7) Standard: Great Cleave Strength: +1 Level up 13 Artificer(8) Artificer Bonus: Two Handed Fighting 14 Artificer(9) 15 Artificer(10) Standard: Improved Two Handed Fighting 16 Artificer(11) Strength: +1 Level up 17 Fighter(4) Fighter Bonus: Improved Critical: Slashing Weapons 18 Fighter(5) Standard: Greater Two Handed Fighting 19 Artificer(12) Artificer Bonus: Weapon Focus: Slashing Weapons 20 Fighter(6) Fighter Bonus: Heavy Armor Combatant Strength: +1 Level up Skills ----------------------------------------------------------------------------------- Skill Name 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 Ranks ----------------------------------------------------------------------------------- Disable Device 4 1 1 1 1 2 2 2 1 1 1 1 1 1 2 1 23.0 Open Lock 4 3 1 2 10.0 Repair 4 2 2 3 3 3 1 1 1 20.0 Search 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23.0 Spot 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 22.0 Use Magic Device 4 2 2 2 10.0 ----------------------------------------------------------------------------------- Enhancements: 80 APs ----------------------------------------------------------------------------------- Warforged - Points spent: 17 1 Core (1) Improved Fortification I 2 Core (2) Constitution I 3 Core (1) Improved Fortification II 4 Core (2) Constitution II 5 Tier1 (1) Repair Systems: Mechanist 6 Tier1 (1) Repair Systems: Mechanist 7 Tier1 (1) Repair Systems: Mechanist 8 Tier2 (1) Great Weapon Aptitude 9 Tier2 (1) Great Weapon Aptitude 10 Tier3 (1) Improved Power Attack 11 Tier3 (1) Improved Power Attack 12 Tier3 (1) Improved Power Attack 13 Tier3 (1) Memories of the Last War I: Front Lines 14 Tier4 (1) Memories of the Last War II: Spellcarved Soldier 15 Tier4 (1) Weapon Attachment ----------------------------------------------------------------------------------- Renegade Mastermaker - Points spent: 33 1 Core (1) Renegade Defender 2 Tier1 (1) Supporting Construction 3 Tier1 (1) Supporting Construction 4 Tier1 (1) Supporting Construction 5 Tier1 (1) Easily Fixed 6 Core (1) Alchemical Shield 7 Tier2 (1) Action Boost: Renegade Mastermaker: Action Boost: Saving Throws 8 Tier2 (1) Action Boost: Renegade Mastermaker: Action Boost: Saving Throws 9 Tier2 (1) Action Boost: Renegade Mastermaker: Action Boost: Saving Throws 10 Tier2 (1) Kinetic Discharge 11 Tier2 (1) Kinetic Discharge 12 Tier2 (1) Kinetic Discharge 13 Core (1) Curative Admixture: Cure Serious Wounds 14 Tier3 (1) Reinforced Armor 15 Tier3 (1) Reinforced Armor 16 Tier3 (1) Reinforced Armor 17 Tier3 (2) Ability I: Renegade Mastermaker: +1 Constitution 18 Tier2 (1) Armor Mastery 19 Tier2 (1) Armor Mastery 20 Tier4 (2) Reconstruct 21 Core (1) Constructive Conduit 22 Tier4 (1) Kinetic Charge 23 Tier4 (2) Reconstruct 24 Tier4 (1) Embed Component 25 Tier4 (1) Embed Component 26 Tier4 (1) Embed Component 27 Tier2 (1) Armor Mastery 28 Tier5 (1) Unbreakable Forcefields: Renegade Mastermaker: Automatic Forcefield 29 Tier5 (1) Paragon Body 30 Tier5 (1) Regeneration Construct ------------------------------------------------------------------------------------------ Stalwart Defender - Points spent: 26 1 Core (1) Toughness 2 Tier1 (1) Improved Stalwart Defense I: Durable Defense 3 Tier1 (1) Improved Stalwart Defense I: Durable Defense 4 Tier1 (1) Improved Stalwart Defense I: Durable Defense 5 Tier1 (1) Stalwart Defensive Mastery 6 Core (1) Stalwart Defense 7 Tier1 (1) Stalwart Defensive Mastery 8 Tier1 (1) Stalwart Defensive Mastery 9 Tier2 (1) Improved Stalwart Defense II: Resilient Defense 10 Tier2 (1) Improved Stalwart Defense II: Resilient Defense 11 Tier2 (1) Armor Expertise 12 Tier3 (1) Shield Expertise 13 Tier3 (1) Greater Stalwart Defense I: Tenacious Defense 14 Tier2 (1) Armor Expertise 15 Tier3 (1) Shield Expertise 16 Tier3 (1) Greater Stalwart Defense I: Tenacious Defense 17 Tier3 (1) Greater Stalwart Defense I: Tenacious Defense 18 Tier3 (2) Ability I: +1 Strength 19 Tier2 (1) Armor Expertise 20 Tier4 (1) Greater Stalwart Defense II: Strong Defense 21 Tier4 (1) Greater Stalwart Defense II: Strong Defense 22 Tier4 (1) Greater Stalwart Defense II: Strong Defense 23 Tier4 (1) Reinforced Defense I: Reinforced Armor 24 Tier4 (1) Reinforced Defense I: Reinforced Armor 25 Tier4 (1) Reinforced Defense I: Reinforced Armor ------------------------------------------------------------------------------------------ Spells School DC ------------------------------------------------------------------------------------------ Artificer Spells L1: Inflict Light Damage Transmutation 12 L1: Repair Light Damage Transmutation 12 L1: Conjure Bolts Conjuration 12 L1: Enchant Armor Transmutation 12 L1: Enchant Weapons Transmutation 12 L1: Resist Energy Abjuration 12 L2: Inflict Moderate Damage Transmutation 13 L2: Repair Moderate Damage Transmutation 13 L2: Byeshk Weapons Transmutation 13 L2: Elemental Weapons Evocation 13 L2: Toughen Construct Transmutation 13 L3: Inflict Serious Damage Transmutation 14 L3: Repair Serious Damage Transmutation 14 L3: Adamantine Weapons Transmutation 14 L3: Curative Admixture: Remove Disease Conjuration 14 L3: Insightful Damage Divination 14 L4: Inflict Critical Damage Transmutation 15 L4: Repair Critical Damage Transmutation 15 L4: Armor of Speed Transmutation 15 L4: Protection from Elements Abjuration 15 L4: Align Weapons Transmutation 15 ------------------------------------------------------------------------------------------