Character name: Hardcore Bear Rogue Classes: 13 Druid, 10 Epic, 4 Artificer, 3 Barbarian Race: Aasimar Alignment: Neutral Start Tome Final Incorp: 0% Displacement: 0% Str: 16 0 34 HP: 1001 AC: 77 Dex: 14 0 12 PRR: 72 Con: 14 0 35 MRR: 38 +Healing Amp: 40 Int: 14 0 16 Dodge: 4/25 -Healing Amp: 0 Wis: 14 0 14 Fort: 0% Repair Amp: 20 Cha: 8 0 6 SR: 0 BAB: 20 DR: 3% 1% Immunities: Poison, Energy Drain, Death Effects, Magic Missiles, Freedom of Movement Class and Feat Selection ------------------------------------------------------------------------------------------ Level Class Feats 1 Artificer(1) Standard: Dodge Aasimar Bond: Aasimar: Fallen Bond 2 Barbarian(1) 3 Barbarian(2) Standard: Mobility 4 Druid(1) Strength: +1 Level up 5 Artificer(2) 6 Druid(2) Standard: Spring Attack Druid Wild Shape: Wild Shape: Bear 7 Druid(3) 8 Druid(4) Strength: +1 Level up 9 Artificer(3) Standard: Natural Fighting 10 Druid(5) Druid Wild Shape: Wild Shape: Wolf 11 Druid(6) 12 Druid(7) Standard: Improved Critical: Slashing Weapons Strength: +1 Level up 13 Barbarian(3) 14 Druid(8) Druid Wild Shape: Wild Shape: Dire Bear 15 Druid(9) Standard: Natural Fighting 16 Druid(10) Strength: +1 Level up 17 Artificer(4) Artificer Bonus: Quicken Spell 18 Druid(11) Standard: Natural Fighting Druid Wild Shape: Wild Shape: Winter Wolf 19 Druid(12) 20 Druid(13) Druid Wild Shape: Wild Shape: Fire Elemental Strength: +1 Level up Skills ------------------------------------------------------------------------------------------ Skill Points 24 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 ------------------------------------------------------------------------------------------ Balance 2 2.0 13.0 Disable Device 4 1 1 2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 23.0 36.0 Intimidate 2 2 2 1 1 1 2 1 1 1 2 1 1 1 1 1 1 22.0 30.0 Open Lock 4 1 1 1½ 2 ½ 1 11.0 22.0 Search 4 1 1 2 1 1 2 1 1 1 1 1 1 2 1 1 1 23.0 39.0 Spot 4 3 1 1 1 1 2 1 1 1 1 1 2 1 1 1 23.0 40.0 ------------------------------------------------------------------------------------------ Enhancements: 80 APs ------------------------------------------------------------------------------------------ Aasimar - Points spent: 4 1 Core (1) Stronger Bonds I 2 Tier1 (1) Bold 3 Tier1 (1) Bold 4 Tier1 (1) Bold ------------------------------------------------------------------------------------------ Nature's Protector - Points spent: 39 1 Core (1) ature's Protector 2 Tier1 (1) Rage of the Beast 3 Tier1 (1) Rage of the Beast 4 Tier1 (1) Improved Nature's Defense I: Enchanted Defense 5 Tier1 (1) Improved Nature's Defense I: Enchanted Defense 6 Tier1 (1) Improved Nature's Defense I: Enchanted Defense 7 Core (1) Nature's Defense 8 Tier2 (1) Improved Nature's Defense II: Grizzled Defense 9 Tier2 (1) Improved Nature's Defense II: Grizzled Defense 10 Tier2 (1) Improved Nature's Defense II: Grizzled Defense 11 Core (1) Magical Beast 12 Tier3 (1) Greater Nature's Defense I: Ursa's Spirit 13 Tier3 (1) Greater Nature's Defense I: Ursa's Spirit 14 Tier3 (1) Greater Nature's Defense I: Ursa's Spirit 15 Tier3 (1) Savage Roar 16 Tier1 (1) Bloody Claws I 17 Tier1 (1) Bloody Claws I 18 Tier2 (1) Bloody Claws II 19 Tier1 (1) Bloody Claws I 20 Tier2 (1) Primal Beast 21 Tier2 (1) Primal Beast 22 Tier3 (1) Enduring Beast 23 Tier3 (1) Enduring Beast 24 Tier4 (1) Undying Beast 25 Tier4 (2) Beast Awakened 26 Core (1) Big Claws 27 Tier4 (1) Greater Nature's Defense II: Ursa's Will 28 Tier4 (1) Greater Nature's Defense II: Ursa's Will 29 Tier4 (1) Greater Nature's Defense II: Ursa's Will 30 Tier5 (1) Greater Nature's Defense III: Ursa's Heart 31 Tier5 (1) Greater Nature's Defense III: Ursa's Heart 32 Tier5 (1) Greater Nature's Defense III: Ursa's Heart 33 Tier5 (1) Lightning Strikes the Mountain 34 Tier5 (1) Bear Charge 35 Tier5 (1) Beast Unleashed 36 Tier5 (1) Force of Nature 37 Tier5 (1) Force of Nature 38 Tier5 (1) Force of Nature ------------------------------------------------------------------------------------------ Nature's Warrior - Points spent: 9 1 Core (1) Natural Adept 2 Tier1 (1) Take Down 3 Tier1 (1) Take Down 4 Tier1 (1) Take Down 5 Tier1 (1) Bestial Nature 6 Tier2 (1) Flight 7 Tier2 (1) Flight 8 Tier2 (1) Flight 9 Core (1) Nature's Senses ------------------------------------------------------------------------------------------ Frenzied Berserker - Points spent: 6 1 Core (1) Die Hard 2 Tier1 (1) Cracking Attack 3 Tier1 (1) Cracking Attack 4 Tier1 (1) Cracking Attack 5 Tier1 (1) Extra Rage 6 Core (1) Frenzied Toughness I ------------------------------------------------------------------------------------------ Occult Slayer - Points spent: 9 1 Core (1) Weapon Bond 2 Tier1 (1) Parrying Bond 3 Tier1 (1) Parrying Bond 4 Tier1 (1) Parrying Bond 5 Tier1 (1) Uncanny Dodger 6 Core (1) Resistance 7 Tier2 (1) Guarding Bond 8 Tier2 (1) Guarding Bond 9 Tier2 (1) Guarding Bond ------------------------------------------------------------------------------------------ Renegade Mastermaker - Points spent: 13 1 Core (1) Renegade Defender 2 Tier1 (1) Easily Fixed 3 Tier1 (1) Toughness 4 Tier1 (1) Toughness 5 Tier1 (1) Toughness 6 Tier2 (1) Kinetic Discharge 7 Tier2 (1) Kinetic Discharge 8 Tier2 (1) Kinetic Discharge 9 Core (1) Alchemical Shield 10 Tier2 (1) Armor Mastery 11 Tier3 (1) Reinforced Armor 12 Tier3 (1) Reinforced Armor 13 Tier3 (1) Reinforced Armor ------------------------------------------------------------------------------------------ Spells School DC ------------------------------------------------------------------------------------------ Artificer Spells L1: Inflict Light Damage Transmutation 13 L1: Repair Light Damage Transmutation 13 L2: Inflict Moderate Damage Transmutation 14 L2: Repair Moderate Damage Transmutation 14 L3: Inflict Serious Damage Transmutation 15 L3: Repair Serious Damage Transmutation 15 L4: Inflict Critical Damage Transmutation 16 L4: Repair Critical Damage Transmutation 16 L6: Inflict Critical Damage, Mass Transmutation 18 L6: Repair Critical Damage, Mass Transmutation 18 Druid Spells L1: Summon Nature's Ally I Conjuration 12 L1: Great Maul Unknown 0 L1: Jump Transmutation 12 L1: Longstrider Transmutation 12 L1: Magic Fang Transmutation 12 L1: Maul Unknown 0 L1: Ram's Might Transmutation 12 L2: Summon Nature's Ally II Conjuration 13 L2: Align Fang Transmutation 13 L2: Fog Cloud Conjuration 13 L2: Fox's Cunning Transmutation 13 L2: Lesser Restoration Conjuration 13 L2: Resist Energy Abjuration 13 L3: Summon Nature's Ally III Conjuration 14 L3: Neutralize Poison Conjuration 14 L3: Protection From Energy Abjuration 14 L3: Remove Disease Conjuration 14 L3: Shred Unknown 0 L3: Vigor Conjuration 14 L4: Summon Nature's Ally IV Conjuration 15 L4: Cure Serious Wounds Conjuration 15 L4: Freedom of Movement Abjuration 15 L4: Rising Fury Transmutation 15 L5: Summon Nature's Ally V Conjuration 16 L5: Animal Growth Transmutation 16 L5: Greater Vigor Conjuration 16 L5: Pack Aptitude Transmutation 16 L5: Panacea Conjuration 16 L6: Summon Nature's Ally VI Conjuration 17 L6: Fire Shield Evocation 17 L6: Tremor Unknown 0 L7: Summon Nature's Ally VII Conjuration 18 L7: Relentless Onslaught Unknown 0 L7: True Seeing Divination 18 L8: Summon Nature's Ally VIII Conjuration 19 L9: Summon Nature's Ally IX Conjuration 20 ------------------------------------------------------------------------------------------ Equipped Gear Set : Standard ------------------------------------------------------------------------------------------ Armor Epic Frozen Plate Drops in: Quest: Into the Deep Blue: Empty augment slot Weapon1 Epic Sirocco Drops in: Quest: The Chamber of Raiyum, Scroll, Seal and Shard Red: Empty augment slot Weapon2 Epic Coronation Shield Drops in: Sands of Menechtarun, Scroll, Seal and Shard Purple: Empty augment slot ------------------------------------------------------------------------------------------ [/font]