{
	"monster": [
		{
			"name": "Archon Of Redemption",
			"source": "PSZ",
			"page": 22,
			"size": "L",
			"type": "celestial",
			"alignment": [
				"L",
				"N"
			],
			"ac": [
				{
					"ac": 17,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 136,
				"formula": "16d8 + 64"
			},
			"speed": {
				"walk": 30,
				"fly": 90
			},
			"str": 18,
			"dex": 18,
			"con": 18,
			"int": 17,
			"wis": 20,
			"cha": 20,
			"save": {
				"wis": "+9",
				"cha": "+9"
			},
			"skill": {
				"insight": "+9",
				"perception": "+9"
			},
			"senses": [
				"darkvision 120 ft."
			],
			"passive": 19,
			"resist": [
				"radiant",
				{
					"resist": [
						"bludgeoning",
						"piercing",
						"slashing"
					],
					"note": "from nonmagical attacks",
					"cond": true
				}
			],
			"conditionImmune": [
				"charmed",
				"exhaustion",
				"frightened"
			],
			"languages": [
				"all",
				"telepathy 120 ft."
			],
			"cr": "10",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"The archon's innate spellcasting ability is Charisma (spell save {@dc 17}). The archon can innately cast the following spells, requiring only verbal components:"
					],
					"will": [
						"{@spell detect evil and good}"
					],
					"daily": {
						"1e": [
							"{@spell destructive wave}",
							"{@spell geas}"
						]
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Angelic Weapons",
					"entries": [
						"The archon's weapon attacks are magical. When the archon hits with any weapon, the weapon deals an extra {@dice 3d8} radiant damage (included in the attack)."
					]
				},
				{
					"name": "Axiomatic Mind",
					"entries": [
						"The archon can't be compelled to act in a manner contrary to its nature or its understanding of justice."
					]
				},
				{
					"name": "Magic Resistance",
					"entries": [
						"The archon has advantage on saving throws against spells and other magical effects."
					]
				},
				{
					"name": "One Being",
					"entries": [
						"Though it appears as a humanoid creature riding a mount, an archon is a single being. The \"rider\" can't be dismounted, and no other means can separate the two portions of the archon's being short of its death."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The archon makes two attacks: one with its sword and one with its claws."
					]
				},
				{
					"name": "Sword",
					"entries": [
						"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage plus 13 ({@damage 3d8}) radiant damage."
					]
				},
				{
					"name": "Claws",
					"entries": [
						"{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage plus 13 ({@damage 3d8}) radiant damage."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Magic Resistance"
			],
			"senseTags": [
				"SD"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"TP",
				"XX"
			],
			"damageTags": [
				"P",
				"R",
				"S"
			],
			"spellcastingTags": [
				"I"
			],
			"miscTags": [
				"MW",
				"RCH"
			]
		},
		{
			"name": "Felidar",
			"source": "PSZ",
			"page": 23,
			"size": "L",
			"type": "celestial",
			"alignment": [
				"L",
				"G"
			],
			"ac": [
				12
			],
			"hp": {
				"average": 67,
				"formula": "9d10 + 18"
			},
			"speed": {
				"walk": 50
			},
			"str": 18,
			"dex": 14,
			"con": 15,
			"int": 11,
			"wis": 17,
			"cha": 16,
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 13,
			"immune": [
				"poison"
			],
			"conditionImmune": [
				"charmed",
				"paralyzed",
				"poisoned"
			],
			"languages": [
				"Celestial",
				"telepathy 60 ft."
			],
			"cr": "5",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"The felidar's innate spellcasting ability is Charisma (spell save {@dc 14}). The felidar can innately cast the following spells, requiring no components:"
					],
					"will": [
						"{@spell detect evil and good}",
						"{@spell light}",
						"{@spell thaumaturgy}"
					],
					"daily": {
						"1e": [
							"{@spell calm emotions}",
							"{@spell daylight}",
							"{@spell dispel evil and good}"
						]
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Pounce",
					"entries": [
						"If the felidar moves at least 20 feet straight toward a creature and then hits it with a claws attack on the same turn, the target must succeed on a {@dc 15} Strength saving throw or be knocked {@condition prone}. If the target is {@condition prone}, the felidar can make one bite attack against it as a bonus action."
					]
				},
				{
					"name": "Magic Resistance",
					"entries": [
						"The felidar has advantage on saving throws against spells and other magical effects."
					]
				},
				{
					"name": "Magic Weapons",
					"entries": [
						"The felidar's weapon attacks are magical."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The felidar makes two attacks with its claws."
					]
				},
				{
					"name": "Claws",
					"entries": [
						"{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) slashing damage."
					]
				},
				{
					"name": "Bite",
					"entries": [
						"{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
					]
				},
				{
					"name": "Healing Touch (3/Day)",
					"entries": [
						"The felidar touches another creature with its horns. The target magically regains 11 ({@dice 2d8 + 2}) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target"
					]
				},
				{
					"name": "Teleport (1/Day)",
					"entries": [
						"The felidar magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location the felidar is familiar with, up to 1 mile away."
					]
				}
			],
			"legendary": [
				{
					"name": "Claws",
					"entries": [
						"The felidar makes one attack with its claws."
					]
				},
				{
					"name": "Shimmering Shield (Costs 2 Actions)",
					"entries": [
						"The felidar creates a shimmering magical field around itself or another creature it can see within 60 feet of it. The target gains a +2 bonus to AC until the end of the felidar's next turn."
					]
				},
				{
					"name": "Heal Self (Costs 3 Actions)",
					"entries": [
						"The felidar magically regains 11 ({@dice 2d8 + 2}) hit points."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Magic Resistance",
				"Magic Weapons",
				"Pounce"
			],
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack",
				"Teleport"
			],
			"languageTags": [
				"CE",
				"TP"
			],
			"damageTags": [
				"P",
				"S"
			],
			"spellcastingTags": [
				"I"
			],
			"miscTags": [
				"MW"
			]
		},
		{
			"name": "Kraken",
			"source": "PSZ",
			"page": 25,
			"size": "H",
			"type": "monstrosity",
			"alignment": [
				"C",
				"E"
			],
			"ac": [
				{
					"ac": 16,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 230,
				"formula": "20d12 + 100"
			},
			"speed": {
				"walk": 30,
				"swim": 50
			},
			"str": 29,
			"dex": 14,
			"con": 20,
			"int": 16,
			"wis": 18,
			"cha": 18,
			"skill": {
				"athletics": "+14",
				"perception": "+9"
			},
			"senses": [
				"darkvision 120 ft."
			],
			"passive": 19,
			"resist": [
				"cold"
			],
			"immune": [
				"lightning",
				"thunder"
			],
			"languages": [
				"Common"
			],
			"cr": "13",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"The kraken's innate spellcasting ability is Charisma (spell save {@dc 17}). The kraken can innately cast the following spells, requiring no components:"
					],
					"daily": {
						"3e": [
							"{@spell control weather}",
							"{@spell water breathing}"
						]
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Amphibious",
					"entries": [
						"The kraken can breathe air and water."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The kraken makes two attacks: one with its claw and one with its tentacles."
					]
				},
				{
					"name": "Claw",
					"entries": [
						"{@atk mw} {@hit 14} to hit, reach 10 ft., one target. {@h}30 ({@damage 6d6 + 9}) slashing damage."
					]
				},
				{
					"name": "Tentacles",
					"entries": [
						"{@atk mw} {@hit 14} to hit, reach 20 ft., one target. {@h}30 ({@damage 6d6 + 9}) bludgeoning damage, and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}."
					]
				},
				{
					"name": "Lightning Strike {@recharge 5}",
					"entries": [
						"The kraken hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a {@dc 17} Dexterity saving throw, taking 54 ({@damage 12d8}) lightning damage on a failed save, or half as much damage on a successful one."
					]
				}
			],
			"hasToken": true,
			"soundClip": {
				"type": "internal",
				"path": "bestiary/kraken.mp3"
			},
			"traitTags": [
				"Amphibious"
			],
			"senseTags": [
				"SD"
			],
			"actionTags": [
				"Multiattack",
				"Tentacles"
			],
			"languageTags": [
				"C"
			],
			"damageTags": [
				"B",
				"L",
				"S"
			],
			"spellcastingTags": [
				"I"
			],
			"miscTags": [
				"MW",
				"RCH"
			]
		}
	]
}
