{
	"monster": [
		{
			"name": "Gremlin",
			"source": "PSK",
			"page": 26,
			"size": "S",
			"type": "beast",
			"alignment": [
				"U"
			],
			"ac": [
				11
			],
			"hp": {
				"average": 27,
				"formula": "5d8 + 5"
			},
			"speed": {
				"walk": 40
			},
			"str": 12,
			"dex": 13,
			"con": 13,
			"int": 3,
			"wis": 13,
			"cha": 6,
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 11,
			"cr": "1/2",
			"trait": [
				{
					"name": "Aether Scent",
					"entries": [
						"The gremlin can pinpoint, by scent, the location of refined or unrefined aether within 30 feet of it."
					]
				}
			],
			"action": [
				{
					"name": "Claws",
					"entries": [
						"{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d8 + 1}) slashing damage."
					]
				},
				{
					"name": "Siphon",
					"entries": [
						"The gremlin drains aether from an aether-powered device it can see within 5 feet of it. If the object isn't being worn or carried, the touch automatically drains aether. If the object is being worn or carried by a creature, the creature must succeed on a {@dc 11} Dexterity saving throw to keep it out of the gremlin's reach.",
						"If the aether-powered device grants any bonus (to attack rolls, damage rolls, Armor Class, and so on), that bonus is reduced by 1. If the device has charges, it loses 1 charge. Otherwise, it stops functioning for 1 round. Left unhindered, a gremlin can completely destroy an aether-powered device."
					]
				}
			],
			"hasToken": true,
			"senseTags": [
				"D"
			],
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			]
		},
		{
			"name": "Servo",
			"source": "PSK",
			"page": 32,
			"size": "T",
			"type": "construct",
			"alignment": [
				"U"
			],
			"ac": [
				{
					"ac": 11,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 10,
				"formula": "3d4 + 3"
			},
			"speed": {
				"walk": 20
			},
			"str": 4,
			"dex": 11,
			"con": 12,
			"int": 3,
			"wis": 10,
			"cha": 7,
			"passive": 10,
			"immune": [
				"poison"
			],
			"conditionImmune": [
				"charmed",
				"poisoned"
			],
			"cr": "0",
			"action": [
				{
					"name": "Claw",
					"entries": [
						"{@atk mw} {@hit 0} to hit, reach 5 ft., one target. {@h}1 slashing damage."
					]
				}
			],
			"hasToken": true,
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			]
		},
		{
			"name": "Sky Leviathan",
			"source": "PSK",
			"page": 28,
			"size": "G",
			"type": "beast",
			"alignment": [
				"U"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 247,
				"formula": "15d20 + 90"
			},
			"speed": {
				"fly": {
					"number": 50,
					"condition": "(hover)"
				},
				"canHover": true
			},
			"str": 28,
			"dex": 7,
			"con": 22,
			"int": 1,
			"wis": 8,
			"cha": 4,
			"save": {
				"con": "+10",
				"wis": "+3"
			},
			"passive": 9,
			"cr": "10",
			"action": [
				{
					"name": "Bite",
					"entries": [
						"{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}22 ({@damage 3d8 + 9}) piercing damage. If the target is a Large or smaller creature, it must succeed on a {@dc 18} Dexterity saving throw or be swallowed by the leviathan. A swallowed creature is {@condition blinded} and {@condition restrained}, it has total cover against attacks and other effects outside the leviathan, and it takes 21 ({@damage 6d6}) acid damage at the start of each of the leviathan's turns.",
						"If the leviathan takes 30 damage or more on a single turn from a creature inside it, the leviathan must succeed on a {@dc 21} Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall {@condition prone} in a space within 10 feet of the leviathan. If the leviathan dies, a swallowed creature is no longer {@condition restrained} by it and can escape from the corpse by using 20 feet of movement, exiting {@condition prone}."
					]
				}
			],
			"hasToken": true,
			"actionTags": [
				"Swallow"
			],
			"damageTags": [
				"A",
				"P"
			],
			"miscTags": [
				"MW",
				"RCH"
			],
			"conditionInflict": [
				"blinded",
				"restrained"
			]
		}
	]
}
