# 0.3.1.1

- Fix: Avoid multiple sound & banner notifications when combatants are deleted or rolled into the initiative.
	This comes with the caveat that if you do have valid multiple initiatives on same round, you only get notified of the first.

# 0.3.1

- New: Client-side option to toggle the notification banner display.
- Change: Fade in and out timers are much faster.

# 0.3.0

- New: Sticky option. If disabled, next turn notification is removed entirely instead of being turned transparent (01f42d17).
- New: Fade timer option. Automatically remove notification after set time instead of requiring click (#3, b5949410).
- Changed: Notification is dismissed by clicking anywhere on the canvas (#2, 3f789998, b9c2b595)
- Fixed: Notification was sized slightly wrong, causing it to visibly overlap with the sidebar (f8c75b66).
- Fixed: Incompatibiltiy with Tidy UI (#4, ee97e3c1)

# 0.2.0

- New: Sound effect selection.
- New: Sound volume test button that cycles through the configured sounds for easier volume adjustment.
- Changed: Red Hook Studios sound effects were replaced due to suspected license issues.
	New sounds and their licenses are detailed in [audio credits](./sounds/CREDITS.md)

# 0.1.0 Initial release
