{
	"monster": [
		{
			"name": "Beast of the Air",
			"source": "UAClassFeatureVariants",
			"page": 8,
			"size": "S",
			"type": "beast",
			"alignment": [
				"N"
			],
			"ac": [
				13
			],
			"hp": {
				"special": "equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d6s] equal to your ranger level)"
			},
			"speed": {
				"walk": 10,
				"fly": 60
			},
			"str": 6,
			"dex": 16,
			"con": 13,
			"int": 8,
			"wis": 14,
			"cha": 11,
			"save": {
				"dex": "+5",
				"con": "+3",
				"wis": "+4"
			},
			"skill": {
				"perception": "+4",
				"stealth": "+5"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 14,
			"languages": [
				"understands the languages you speak"
			],
			"trait": [
				{
					"name": "Flyby",
					"entries": [
						"The beast doesn't provoke opportunity attacks when it flies out of an enemy's reach."
					]
				},
				{
					"name": "Primal Rebirth",
					"entries": [
						"If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored."
					]
				},
				{
					"name": "Ready Companion",
					"entries": [
						"As a bonus action, you can command the beast to make its shred attack or to Hide."
					]
				}
			],
			"action": [
				{
					"name": "Shred",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}{@damage 1d6 + 3} slashing damage."
					]
				}
			],
			"traitTags": [
				"Flyby"
			],
			"senseTags": [
				"D"
			],
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			]
		},
		{
			"name": "Beast of the Earth",
			"source": "UAClassFeatureVariants",
			"page": 9,
			"size": "M",
			"type": "beast",
			"alignment": [
				"N"
			],
			"ac": [
				12
			],
			"hp": {
				"special": "equal the beast's Constitution modifier + your Wisdom modifier + five times your ranger level (the beast has a number of Hit Dice [d8s] equal to your ranger level)"
			},
			"speed": {
				"walk": 40,
				"choose": {
					"from": [
						"climb",
						"swim"
					],
					"amount": 40,
					"note": "(your choice when you bond with the beast)"
				}
			},
			"str": 14,
			"dex": 14,
			"con": 15,
			"int": 8,
			"wis": 14,
			"cha": 11,
			"save": {
				"dex": "+4",
				"con": "+4",
				"wis": "+4"
			},
			"skill": {
				"perception": "+4",
				"stealth": "+4"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 14,
			"languages": [
				"understands the languages you speak"
			],
			"trait": [
				{
					"name": "Charge",
					"entries": [
						"If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra {@dice 1d6} slashing damage. The DC equals your spell save DC. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked {@condition prone}."
					]
				},
				{
					"name": "Primal Rebirth",
					"entries": [
						"If the beast has died within the last hour, you can use your action to touch it and expend a spell slot of 1st level or higher. The beast returns to life after 1 minute with all its hit points restored."
					]
				},
				{
					"name": "Ready Companion",
					"entries": [
						"As a bonus action, you can command the beast to make its maul attack or to Hide."
					]
				}
			],
			"action": [
				{
					"name": "Maul",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}{@damage 1d6 + 2} slashing damage."
					]
				}
			],
			"traitTags": [
				"Charge"
			],
			"senseTags": [
				"D"
			],
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflict": [
				"prone"
			]
		}
	]
}
