{
	"monster": [
		{
			"name": "Ancient Deep Crow",
			"source": "AI",
			"page": 211,
			"size": "H",
			"type": "monstrosity",
			"alignment": [
				"U"
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 187,
				"formula": "15d12 + 90"
			},
			"speed": {
				"walk": 20,
				"fly": 80
			},
			"str": 23,
			"dex": 16,
			"con": 23,
			"int": 10,
			"wis": 15,
			"cha": 19,
			"save": {
				"con": "+11",
				"wis": "+7"
			},
			"skill": {
				"perception": "+7",
				"stealth": "+13"
			},
			"senses": [
				"blindsight 60 ft.",
				"darkvision 120 ft."
			],
			"passive": 17,
			"resist": [
				{
					"resist": [
						"bludgeoning",
						"piercing",
						"slashing"
					],
					"note": "from nonmagical attacks",
					"cond": true
				}
			],
			"languages": [
				"Deep Crow"
			],
			"cr": "15",
			"trait": [
				{
					"name": "Magic Resistance",
					"entries": [
						"The ancient deep crow has advantage on saving throws against spells and other magical effects."
					]
				},
				{
					"name": "Shadow Stealth",
					"entries": [
						"While in dim light or darkness, the ancient deep crow can take the Hide action as a bonus action."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The ancient deep crow makes three attacks: one with its mandibles and two with its claws."
					]
				},
				{
					"name": "Mandibles",
					"entries": [
						"{@atk mw} {@hit 11} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d10 + 6}) piercing damage, and the target is {@condition grappled} (escape {@dc 19}). Until this grapple ends, the target is {@condition restrained}, and the ancient deep crow can't use its mandibles on another target."
					]
				},
				{
					"name": "Claw",
					"entries": [
						"{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) slashing damage."
					]
				},
				{
					"name": "Shadow Caw",
					"entries": [
						"The ancient deep crow releases an ear-splitting caw. Each creature within 60 feet of the crow and able to hear it must make a {@dc 17} Constitution saving throw. On a failure, a creature takes 10 ({@damage 3d6}) psychic damage."
					]
				}
			],
			"legendary": [
				{
					"name": "Detect",
					"entries": [
						"The deep crow makes a Wisdom (Perception) check."
					]
				},
				{
					"name": "Shadow Caw (Costs 2 Actions)",
					"entries": [
						"The ancient deep crow uses Shadow Caw."
					]
				},
				{
					"name": "Wing Attack (Costs 2 Actions)",
					"entries": [
						"The ancient deep crow beats its wings. Each creature within 10 feet of the deep crow must succeed on a {@dc 19} Dexterity saving throw or take 13 ({@damage 2d6 + 6}) bludgeoning damage and be knocked {@condition prone}. The ancient deep crow can then fly up to half its flying speed."
					]
				}
			],
			"legendaryGroup": {
				"name": "Ancient Deep Crow",
				"source": "AI"
			},
			"hasToken": true,
			"traitTags": [
				"Magic Resistance"
			],
			"senseTags": [
				"B",
				"SD"
			],
			"actionTags": [
				"Multiattack"
			],
			"damageTags": [
				"B",
				"P",
				"S",
				"Y"
			],
			"miscTags": [
				"MW",
				"RCH"
			],
			"conditionInflict": [
				"grappled",
				"prone",
				"restrained"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Auspicia Dran",
			"isNpc": true,
			"source": "AI",
			"page": 208,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"half-elf"
				]
			},
			"alignment": [
				"N",
				"G"
			],
			"ac": [
				{
					"ac": 15,
					"from": [
						"{@item chain shirt|phb}"
					]
				}
			],
			"hp": {
				"average": 52,
				"formula": "8d8 + 16"
			},
			"speed": {
				"walk": 30
			},
			"str": 16,
			"dex": 14,
			"con": 14,
			"int": 15,
			"wis": 12,
			"cha": 10,
			"skill": {
				"athletics": "+5",
				"perception": "+3"
			},
			"passive": 13,
			"languages": [
				"Common",
				"Elvish"
			],
			"cr": "2",
			"spellcasting": [
				{
					"name": "Innate Spellcasting (Psionics)",
					"headerEntries": [
						"Auspicia's innate spellcasting ability is Intelligence. She can innately cast the following spells, requiring no components:"
					],
					"will": [
						"{@spell detect thoughts}"
					],
					"daily": {
						"1e": [
							"{@spell augury}"
						]
					},
					"ability": "int"
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Auspicia makes two attacks."
					]
				},
				{
					"name": "Longsword",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) slashing damage, or 8 ({@damage 1d10 + 3}) slashing damage if used with two hands."
					]
				},
				{
					"name": "Light Crossbow",
					"entries": [
						"{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
					]
				}
			],
			"hasToken": true,
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"E"
			],
			"damageTags": [
				"P",
				"S"
			],
			"spellcastingTags": [
				"I",
				"P"
			],
			"miscTags": [
				"MW",
				"RNG",
				"RW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Brahma Lutier",
			"isNpc": true,
			"source": "AI",
			"page": 205,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				"N"
			],
			"ac": [
				12
			],
			"hp": {
				"average": 33,
				"formula": "6d8 + 6"
			},
			"speed": {
				"walk": 30
			},
			"str": 12,
			"dex": 15,
			"con": 12,
			"int": 11,
			"wis": 13,
			"cha": 16,
			"skill": {
				"perception": "+3",
				"performance": "+5",
				"persuasion": "+5"
			},
			"passive": 13,
			"languages": [
				"Common",
				"Elvish"
			],
			"cr": "2",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Brahma is a 4th-level spellcaster. Her spellcasting ability is Charisma (spell save {@dc 13}, {@hit 5} to hit with spell attacks). She has the following bard spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell mage hand}",
								"{@spell message}",
								"{@spell vicious mockery}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell charm person}",
								"{@spell heroism}",
								"{@spell illusory script}",
								"{@spell sleep}",
								"{@spell unseen servant}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell cloud of daggers}",
								"{@spell invisibility}"
							]
						}
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Fey Ancestry",
					"entries": [
						"Brahma has advantage on saving throws against being {@condition charmed}, and magic can't put her to sleep."
					]
				},
				{
					"name": "Taunt (2/Day)",
					"entries": [
						"Brahma can use a bonus action to target one creature she can see within 30 feet of her. If the target can hear Brahma, it must succeed on a {@dc 13} Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of Brahma's next turn."
					]
				}
			],
			"action": [
				{
					"name": "War Lute",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage."
					]
				},
				{
					"name": "Song of Domination (3/Day)",
					"entries": [
						"Brahma targets one creature that can see or hear her, which must succeed on a {@dc 13} Wisdom saving throw or be {@condition charmed} by her for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. It has disadvantage on these saves if being {@condition charmed} by Brahma is something the target openly or secretly desires. For 1 hour after the charm effect ends, the target has disadvantage on Intelligence, Wisdom, or Charisma checks made as part of a contest with Brahma."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry"
			],
			"languageTags": [
				"C",
				"E"
			],
			"damageTags": [
				"S"
			],
			"spellcastingTags": [
				"CB"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflict": [
				"charmed"
			],
			"conditionInflictSpell": [
				"charmed",
				"invisible",
				"unconscious"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Chaos Quadrapod",
			"source": "AI",
			"page": 209,
			"size": "L",
			"type": "aberration",
			"alignment": [
				"C",
				"E"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 52,
				"formula": "7d10 + 14"
			},
			"speed": {
				"walk": 40,
				"climb": 40
			},
			"str": 18,
			"dex": 13,
			"con": 15,
			"int": 6,
			"wis": 10,
			"cha": 4,
			"skill": {
				"acrobatics": "+5",
				"perception": "+4"
			},
			"senses": [
				"blindsight 120 ft. (blind beyond this radius)"
			],
			"passive": 14,
			"cr": "4",
			"trait": [
				{
					"name": "Magic Resistance",
					"entries": [
						"The chaos quadrapod has advantage on saving throws against spells and other magical effects."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The chaos quadrapod makes up to two tentacle attacks."
					]
				},
				{
					"name": "Tentacle",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 15 ft., one target. {@h}11 ({@damage 2d6 + 4}) bludgeoning damage. If the target is a creature, it is {@condition grappled} (escape {@dc 14}). Until this grapple ends, the target is {@condition restrained}. The chaos quadrapod can grapple no more than two targets at a time."
					]
				},
				{
					"name": "Chaos Cloud (Recharges after a Short or Long Rest)",
					"entries": [
						"The chaos quadrapod shoots forth a knot of roiling ethereal light that explodes at a point it can see within 60 feet of it. Each creature in a 20-foot-radius sphere centered on that point must succeed on a {@dc 14} Charisma saving throw or be {@condition stunned} until the end of its next turn."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Magic Resistance"
			],
			"senseTags": [
				"B"
			],
			"actionTags": [
				"Multiattack",
				"Tentacles"
			],
			"damageTags": [
				"B"
			],
			"miscTags": [
				"AOE",
				"MW",
				"RCH"
			],
			"conditionInflict": [
				"grappled",
				"restrained",
				"stunned"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Clockwork Dragon",
			"source": "AI",
			"page": 209,
			"size": "M",
			"type": "construct",
			"alignment": [
				"N"
			],
			"ac": [
				{
					"ac": 16,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 22,
				"formula": "4d8 + 4"
			},
			"speed": {
				"walk": 30,
				"fly": 60
			},
			"str": 14,
			"dex": 10,
			"con": 12,
			"int": 10,
			"wis": 11,
			"cha": 13,
			"skill": {
				"acrobatics": "+2",
				"perception": "+4"
			},
			"senses": [
				"blindsight 60 ft.",
				"darkvision 60 ft."
			],
			"passive": 14,
			"immune": [
				"poison",
				"psychic"
			],
			"conditionImmune": [
				"blinded",
				"charmed",
				"deafened",
				"exhaustion",
				"frightened",
				"paralyzed",
				"petrified",
				"poisoned"
			],
			"languages": [
				"Common",
				"Draconic"
			],
			"cr": "1",
			"trait": [
				{
					"name": "False Appearance",
					"entries": [
						"While the clockwork dragon remains motionless, it is indistinguishable from a metal statue."
					]
				}
			],
			"action": [
				{
					"name": "Bite",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage."
					]
				},
				{
					"name": "Fire Breath {@recharge 5}",
					"entries": [
						"The clockwork dragon exhales fire in a 15-foot cone. Each creature in that area must make a {@dc 11} Dexterity saving throw, taking 14 ({@damage 4d6}) fire damage on a failed save, or half as much damage on a successful one."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"False Appearance"
			],
			"senseTags": [
				"B",
				"D"
			],
			"languageTags": [
				"C",
				"DR"
			],
			"damageTags": [
				"F",
				"P"
			],
			"miscTags": [
				"AOE",
				"MW"
			],
			"hasFluff": true
		},
		{
			"name": "Deep Crow",
			"source": "AI",
			"page": 210,
			"size": "L",
			"type": "monstrosity",
			"alignment": [
				"U"
			],
			"ac": [
				{
					"ac": 17,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 133,
				"formula": "14d10 + 56"
			},
			"speed": {
				"walk": 20,
				"fly": 80
			},
			"str": 20,
			"dex": 16,
			"con": 18,
			"int": 8,
			"wis": 15,
			"cha": 14,
			"save": {
				"con": "+8",
				"wis": "+6"
			},
			"skill": {
				"perception": "+6",
				"stealth": "+11"
			},
			"senses": [
				"blindsight 30 ft.",
				"darkvision 120 ft."
			],
			"passive": 16,
			"languages": [
				"Deep Crow"
			],
			"cr": "9",
			"trait": [
				{
					"name": "Magic Resistance",
					"entries": [
						"The deep crow has advantage on saving throws against spells and other magical effects."
					]
				},
				{
					"name": "Shadow Stealth",
					"entries": [
						"While in dim light or darkness, the deep crow can take the Hide action as a bonus action."
					]
				},
				{
					"name": "Sunlight Sensitivity",
					"entries": [
						"While in sunlight, the deep crow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"The deep crow makes three attacks: one with its mandibles and two with its claws."
					]
				},
				{
					"name": "Mandibles",
					"entries": [
						"{@atk mw} {@hit 9} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) piercing damage, and the target is {@condition grappled} (escape {@dc 17}). Until this grapple ends, the target is {@condition restrained}, and the deep crow can't use its mandibles on another target."
					]
				},
				{
					"name": "Claw",
					"entries": [
						"{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}12 ({@damage 2d6 + 5}) slashing damage."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Magic Resistance",
				"Sunlight Sensitivity"
			],
			"senseTags": [
				"B",
				"SD"
			],
			"actionTags": [
				"Multiattack"
			],
			"damageTags": [
				"P",
				"S"
			],
			"miscTags": [
				"MW",
				"RCH"
			],
			"conditionInflict": [
				"grappled",
				"restrained"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Donaar Blit'zen",
			"isNpc": true,
			"source": "AI",
			"page": 201,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"dragonborn"
				]
			},
			"alignment": [
				"C",
				"G"
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"{@item plate armor|phb}"
					]
				}
			],
			"hp": {
				"average": 45,
				"formula": "7d8 + 14"
			},
			"speed": {
				"walk": 30
			},
			"str": 17,
			"dex": 8,
			"con": 14,
			"int": 10,
			"wis": 10,
			"cha": 16,
			"save": {
				"wis": "+2",
				"cha": "+5"
			},
			"skill": {
				"history": "+2",
				"insight": "+2",
				"intimidation": "+5",
				"persuasion": "+5"
			},
			"passive": 10,
			"resist": [
				"acid"
			],
			"languages": [
				"Common",
				"Draconic",
				"Orc"
			],
			"cr": "3",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Donaar is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save {@dc 13}, {@hit 5} to hit with spell attacks). He has the following paladin spells prepared:"
					],
					"spells": {
						"1": {
							"slots": 4,
							"spells": [
								"{@spell command}",
								"{@spell compelled duel}",
								"{@spell cure wounds}",
								"{@spell wrathful smite}"
							]
						},
						"2": {
							"slots": 2,
							"spells": [
								"{@spell aid}",
								"{@spell branding smite}",
								"{@spell lesser restoration}",
								"{@spell warding bond}",
								"{@spell zone of truth}"
							]
						}
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Champion Challenge (Recharges after a Short or Long Rest)",
					"entries": [
						"As a bonus action, Donaar causes each creature of his choice that he can see within 30 feet of him to make a {@dc 13} Wisdom saving throw. On a failure, a creature can't willingly move more than 30 feet away from Donaar. This effect ends on the creature if Donaar is {@condition incapacitated} or dies, or if the creature is moved more than 30 feet away from him."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Donaar makes two attacks with his greatsword or his whip."
					]
				},
				{
					"name": "Greatsword",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage. Whenever Donaar rolls a 1 or 2 on a damage die, he can reroll the die and must use the new roll."
					]
				},
				{
					"name": "Whip",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 10 ft., one target. {@h}5 ({@damage 1d4 + 3}) slashing damage."
					]
				},
				{
					"name": "Acid Vomit",
					"entries": [
						"Donaar regurgitates acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a {@dc 12} Dexterity saving throw, taking 7 ({@damage 2d6}) acid damage on a failed save, or half as much damage on a successful one."
					]
				}
			],
			"hasToken": true,
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"DR",
				"O"
			],
			"damageTags": [
				"A",
				"S"
			],
			"spellcastingTags": [
				"CP"
			],
			"miscTags": [
				"AOE",
				"MW",
				"RCH"
			],
			"conditionInflictSpell": [
				"frightened",
				"prone"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Flabbergast",
			"isNpc": true,
			"source": "AI",
			"page": 200,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"human"
				]
			},
			"alignment": [
				"L",
				"N"
			],
			"ac": [
				12,
				{
					"ac": 15,
					"condition": "with {@spell mage armor}",
					"braces": true
				}
			],
			"hp": {
				"average": 40,
				"formula": "9d8"
			},
			"speed": {
				"walk": 30
			},
			"str": 10,
			"dex": 14,
			"con": 10,
			"int": 17,
			"wis": 13,
			"cha": 13,
			"save": {
				"int": "+5",
				"wis": "+3"
			},
			"skill": {
				"arcana": "+5",
				"persuasion": "+3",
				"history": "+5",
				"perception": "+3"
			},
			"passive": 13,
			"languages": [
				"Common",
				"Draconic",
				"Elvish",
				"Gnomish"
			],
			"cr": "4",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Flabbergast is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save {@dc 13}, {@hit 5} to hit with spell attacks). He has the following wizard spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell fire bolt}",
								"{@spell light}",
								"{@spell mage hand}",
								"{@spell prestidigitation}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell detect magic}",
								"{@spell mage armor}",
								"{@spell distort value|AI}*"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell gift of gab|AI}*",
								"{@spell suggestion}"
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								"{@spell fast friends|AI}*",
								"{@spell lightning bolt}"
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								"{@spell greater invisibility}"
							]
						},
						"5": {
							"slots": 1,
							"spells": [
								"{@spell cone of cold}"
							]
						}
					},
					"footerEntries": [
						"*New spell introduced in chapter 3"
					],
					"ability": "int"
				}
			],
			"action": [
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
					]
				}
			],
			"hasToken": true,
			"languageTags": [
				"C",
				"DR",
				"E",
				"G"
			],
			"damageTags": [
				"P"
			],
			"spellcastingTags": [
				"CW"
			],
			"miscTags": [
				"MW",
				"RW",
				"THW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Jim Darkmagic",
			"isNpc": true,
			"source": "AI",
			"page": 197,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"human"
				]
			},
			"alignment": [
				"C",
				"N"
			],
			"ac": [
				12,
				{
					"ac": 15,
					"condition": "with {@spell mage armor}",
					"braces": true
				}
			],
			"hp": {
				"average": 40,
				"formula": "9d8"
			},
			"speed": {
				"walk": 30
			},
			"str": 8,
			"dex": 14,
			"con": 10,
			"int": 18,
			"wis": 12,
			"cha": 14,
			"save": {
				"int": "+7",
				"wis": "+4"
			},
			"skill": {
				"acrobatics": "+5",
				"animal handling": "+4",
				"arcana": "+7",
				"history": "+7",
				"performance": "+5"
			},
			"passive": 11,
			"languages": [
				"Common"
			],
			"cr": "5",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Jim is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save {@dc 15}, {@hit 7} to hit with spell attacks). He has the following wizard spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell fire bolt}",
								"{@spell friends}",
								"{@spell mage hand}",
								"{@spell minor illusion}",
								"{@spell prestidigitation}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell disguise self}",
								"{@spell Jim's magic missile|AI}*",
								"{@spell mage armor}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell invisibility}",
								"{@spell Jim's glowing coin|AI}*"
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								"{@spell incite greed|AI}*",
								"{@spell fireball}"
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								"{@spell conjure minor elementals}",
								"{@spell polymorph}"
							]
						},
						"5": {
							"slots": 1,
							"spells": [
								"{@spell mislead}"
							]
						}
					},
					"footerEntries": [
						"*New spell introduced in chapter 3"
					],
					"ability": "int"
				}
			],
			"trait": [
				{
					"name": "Special Equipment",
					"entries": [
						"Jim carries a wand of wonder. Benign Transportation (Recharges after Jim Casts a Conjuration Spell of 1st Level or Higher). As a bonus action, Jim teleports up to 30 feet to a space he can see. The space must be unoccupied or occupied by a willing Small or Medium creature. If the latter, Jim and the willing creature both teleport, swapping places."
					]
				}
			],
			"action": [
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
					]
				},
				{
					"name": "Minor Conjuration",
					"entries": [
						"Jim conjures an inanimate object, no larger than 3 feet on a side and no more than 10 pounds, in his hand or on the ground in an unoccupied space he can see within 10 feet of him. The object is visibly magical, radiating dim light out to 5 feet. It disappears if it takes any damage, after 1 hour, or when Jim uses this feature again."
					]
				}
			],
			"hasToken": true,
			"languageTags": [
				"C"
			],
			"damageTags": [
				"P"
			],
			"spellcastingTags": [
				"CW"
			],
			"miscTags": [
				"MW",
				"RW",
				"THW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "K'thriss Drow'b",
			"isNpc": true,
			"source": "AI",
			"page": 202,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				"C",
				"N"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"{@item studded leather armor|phb}"
					]
				}
			],
			"hp": {
				"average": 44,
				"formula": "8d8 + 8"
			},
			"speed": {
				"walk": 30
			},
			"str": 8,
			"dex": 14,
			"con": 12,
			"int": 14,
			"wis": 11,
			"cha": 18,
			"save": {
				"str": "+0",
				"dex": "+3",
				"con": "+2",
				"int": "+3",
				"wis": "+3",
				"cha": "+7"
			},
			"skill": {
				"arcana": "+4",
				"insight": "+2",
				"investigation": "+4",
				"perception": "+2",
				"religion": "+4"
			},
			"senses": [
				"darkvision 120 ft."
			],
			"passive": 12,
			"languages": [
				"Celestial",
				"Common",
				"Elvish",
				"Undercommon; can read all writing"
			],
			"cr": "3",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"K'thriss's innate spellcasting ability is Charisma (spell save {@dc 14}). He can innately cast the following spells, requiring no material components:"
					],
					"will": [
						"{@spell dancing lights}",
						"{@spell disguise self}"
					],
					"daily": {
						"1e": [
							"{@spell darkness}",
							"{@spell faerie fire}"
						]
					},
					"ability": "cha"
				},
				{
					"name": "Spellcasting",
					"headerEntries": [
						"K'thriss is a 5th-level spellcaster. His spellcasting ability is Charisma (spell save {@dc 14}, {@hit 6} to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following warlock spells:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell chill touch}",
								"{@spell eldritch blast}",
								"{@spell mending}",
								"{@spell prestidigitation}",
								"{@spell thorn whip}",
								"{@spell vicious mockery}"
							]
						},
						"3": {
							"lower": 1,
							"slots": 2,
							"spells": [
								"{@spell dissonant whispers}",
								"{@spell fly}",
								"{@spell hex}",
								"{@spell misty step}",
								"{@spell sending}",
								"{@spell shatter}"
							]
						}
					},
					"ability": "cha"
				}
			],
			"trait": [
				{
					"name": "Special Equipment",
					"entries": [
						"K'thriss wears a robe of stars (accounted for in his statistics). The robe allows him to cast the following spells: 6/day: magic missile (7 missiles)"
					]
				},
				{
					"name": "Awakened Mind",
					"entries": [
						"K'thriss can telepathically speak to any creature he can see within 30 feet of him, provided the creature can understand at least one language."
					]
				},
				{
					"name": "Fey Ancestry",
					"entries": [
						"K'thriss has advantage on saving throws against being {@condition charmed}, and magic can't put him to sleep. Sunlight Sensitivity. While in sunlight, K'thriss has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"K'thriss makes two attacks with his sickle."
					]
				},
				{
					"name": "Sickle",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry"
			],
			"senseTags": [
				"SD"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"CE",
				"E",
				"U",
				"XX"
			],
			"damageTags": [
				"S"
			],
			"spellcastingTags": [
				"CL",
				"I"
			],
			"miscTags": [
				"MW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Keg Robot",
			"source": "AI",
			"page": 212,
			"size": "M",
			"type": "construct",
			"alignment": [
				"U"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 39,
				"formula": "6d8 + 12"
			},
			"speed": {
				"walk": 30
			},
			"str": 16,
			"dex": 16,
			"con": 15,
			"int": 6,
			"wis": 8,
			"cha": 5,
			"skill": {
				"perception": "+1"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 11,
			"resist": [
				{
					"resist": [
						"bludgeoning",
						"piercing",
						"slashing"
					],
					"note": "from nonmagical attacks",
					"cond": true
				}
			],
			"immune": [
				"poison",
				"psychic"
			],
			"conditionImmune": [
				"charmed",
				"exhaustion",
				"frightened",
				"paralyzed",
				"petrified",
				"poisoned"
			],
			"languages": [
				"understands Common but can't speak"
			],
			"cr": "2",
			"trait": [
				{
					"name": "Customizable Storage",
					"entries": [
						"A keg robot can hold up to three types of liquid payload totaling 12 gallons within its hollow, barrel-shaped body. A full keg robot can make one liquid attack per gallon before the liquid must be refilled. Filling a keg robot takes 2 rounds per gallon. Differing payloads can alter the keg robot's attacks from those presented here."
					]
				}
			],
			"action": [
				{
					"name": "Fist",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage."
					]
				},
				{
					"name": "Acid Squirt",
					"entries": [
						"{@atk rw} {@hit 5} to hit, range 20/40 ft., one target. {@h}7 ({@damage 1d8 + 3}) acid damage."
					]
				},
				{
					"name": "Beer Shower",
					"entries": [
						"The keg robot spews an unnaturally potent beer in a 15-foot cone or in a 30-foot line that is 5 feet wide. Each creature in the area must succeed on a {@dc 13} Constitution saving throw or be {@condition poisoned}. While {@condition poisoned} in this way, a creature has its speed halved by exposure to the potent brew. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
						"Additionally, the beer shower extinguishes any fires or open flames in its area."
					]
				},
				{
					"name": "Hot Oil Spray {@recharge 5}",
					"entries": [
						"The keg robot sprays hot oil in a 15-foot cone or in a 30-foot line that is 5 feet wide. Each creature in the area must make a {@dc 13} Dexterity saving throw. On a failed save, a creature takes 7 ({@damage 1d8 + 3}) fire damage and falls {@condition prone}. On a successful save, a creature takes half as much damage and doesn't fall {@condition prone}.",
						"Any creature affected by the hot oil spray that takes fire damage before the oil dries (after 1 minute) takes an additional 3 ({@damage 1d6}) fire damage, and the oil burns away.",
						"If the oil that remains in the area of the spray is lit, it burns for {@dice 1d4} rounds and deals 3 ({@damage 1d6}) fire damage to any creature that enters the area for the first time on a turn or ends its turn there."
					]
				}
			],
			"hasToken": true,
			"senseTags": [
				"D"
			],
			"languageTags": [
				"C",
				"CS"
			],
			"damageTags": [
				"A",
				"B",
				"F"
			],
			"miscTags": [
				"AOE",
				"MW",
				"RW"
			],
			"conditionInflict": [
				"poisoned",
				"prone"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Môrgæn",
			"isNpc": true,
			"source": "AI",
			"page": 199,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				"C",
				"N"
			],
			"ac": [
				{
					"ac": 16,
					"from": [
						"{@item studded leather armor|phb}"
					]
				}
			],
			"hp": {
				"average": 66,
				"formula": "12d8 + 12"
			},
			"speed": {
				"walk": 30
			},
			"str": 12,
			"dex": 18,
			"con": 12,
			"int": 12,
			"wis": 14,
			"cha": 10,
			"save": {
				"str": "+3",
				"dex": "+6"
			},
			"skill": {
				"athletics": "+3",
				"insight": "+4",
				"nature": "+3",
				"perception": "+4",
				"stealth": "+6",
				"survival": "+4"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 14,
			"languages": [
				"Common",
				"Draconic",
				"Dwarvish",
				"Giant",
				"Goblin"
			],
			"cr": "4",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"Môrgæn's spellcasting ability is Intelligence. She can innately cast the following spells, requiring no material components:"
					],
					"will": [
						"{@spell mage hand}"
					],
					"ability": "int"
				},
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Môrgæn is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save {@dc 12}, {@hit 4} to hit with spell attacks). She has the following ranger spells prepared:"
					],
					"spells": {
						"1": {
							"slots": 4,
							"spells": [
								"{@spell alarm}",
								"{@spell animal friendship}",
								"{@spell hunter's mark}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell pass without trace}",
								"{@spell spike growth}"
							]
						},
						"3": {
							"slots": 2,
							"spells": [
								"{@spell conjure animals}"
							]
						}
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Fey Ancestry",
					"entries": [
						"Môrgæn has advantage on saving throws against being {@condition charmed}, and magic can't put her to sleep."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Môrgæn makes three attacks with her scimitars or her longbow."
					]
				},
				{
					"name": "Scimitars",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage."
					]
				},
				{
					"name": "Longbow",
					"entries": [
						"{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}8 ({@damage 1d8 + 4}) piercing damage."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry"
			],
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"D",
				"DR",
				"GI",
				"GO"
			],
			"damageTags": [
				"P",
				"S"
			],
			"spellcastingTags": [
				"CR",
				"I"
			],
			"miscTags": [
				"MW",
				"RNG",
				"RW"
			],
			"conditionInflictSpell": [
				"charmed"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Oak Truestrike",
			"isNpc": true,
			"source": "AI",
			"page": 205,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				{
					"alignment": [
						"N",
						"G"
					]
				},
				{
					"alignment": [
						"N",
						"E"
					]
				}
			],
			"ac": [
				{
					"ac": 15,
					"from": [
						"{@item studded leather armor|phb}"
					]
				}
			],
			"hp": {
				"average": 32,
				"formula": "5d8 + 10"
			},
			"speed": {
				"walk": 30
			},
			"str": 13,
			"dex": 16,
			"con": 14,
			"int": 10,
			"wis": 13,
			"cha": 11,
			"skill": {
				"nature": "+4",
				"perception": "+3",
				"performance": "+2",
				"stealth": "+5",
				"survival": "+3"
			},
			"passive": 13,
			"languages": [
				"Common"
			],
			"cr": "2",
			"trait": [
				{
					"name": "Fey Ancestry",
					"entries": [
						"Oak has advantage on saving throws against being {@condition charmed}, and magic can't put him to sleep."
					]
				},
				{
					"name": "Keen Hearing and Sight",
					"entries": [
						"Oak has advantage on Wisdom (Perception) checks that rely on hearing or sight."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Oak makes three attacks with his hooked daggers or his hand crossbow."
					]
				},
				{
					"name": "Hooked Dagger",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
					]
				},
				{
					"name": "Hand Crossbow",
					"entries": [
						"{@atk rw} {@hit 5} to hit, range 30/120 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
					]
				}
			],
			"reaction": [
				{
					"name": "Return the Favor (3/Day)",
					"entries": [
						"When Oak takes damage from a melee weapon attack, he can make a hooked dagger attack."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry",
				"Keen Senses"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C"
			],
			"damageTags": [
				"P"
			],
			"miscTags": [
				"MW",
				"RNG",
				"RW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Omin Dran",
			"isNpc": true,
			"source": "AI",
			"page": 196,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"half-elf"
				]
			},
			"alignment": [
				"L",
				"N"
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"{@item plate armor|phb}"
					]
				}
			],
			"hp": {
				"average": 65,
				"formula": "10d8 + 20"
			},
			"speed": {
				"walk": 30
			},
			"str": 16,
			"dex": 8,
			"con": 14,
			"int": 11,
			"wis": 18,
			"cha": 12,
			"save": {
				"wis": "+7",
				"cha": "+4"
			},
			"skill": {
				"deception": "+4",
				"insight": "+7",
				"intimidation": "+4",
				"medicine": "+7",
				"perception": "+7",
				"persuasion": "+4"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 17,
			"languages": [
				"Common",
				"Dwarvish",
				"Elvish",
				"Goblin"
			],
			"cr": "5",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Omin is a 9th-level spellcaster. His spellcasting ability is Wisdom (spell save {@dc 15}, {@hit 7} to hit with spell attacks). He has the following cleric spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell guidance}",
								"{@spell sacred flame}",
								"{@spell spare the dying}",
								"{@spell thaumaturgy}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell bless}",
								"{@spell command}",
								"{@spell divine favor}",
								"{@spell shield of faith}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell enhance ability}",
								"{@spell hold person}",
								"{@spell magic weapon}",
								"{@spell silence}",
								"{@spell spiritual weapon}"
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								"{@spell beacon of hope}",
								"{@spell crusader's mantle}",
								"{@spell dispel magic}",
								"{@spell mass healing word}",
								"{@spell spirit guardians}"
							]
						},
						"4": {
							"slots": 3,
							"spells": [
								"{@spell death ward}",
								"{@spell freedom of movement}",
								"{@spell locate creature}",
								"{@spell stoneskin}"
							]
						},
						"5": {
							"slots": 1,
							"spells": [
								"{@spell dispel evil and good}",
								"{@spell flame strike}",
								"{@spell hold monster}",
								"{@spell greater restoration}",
								"{@spell legend lore}"
							]
						}
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Divine Strike",
					"entries": [
						"Once on each of his turns when he hits a creature with a weapon attack, Omin can cause the attack to deal an extra 4 ({@dice 1d8}) damage of the same type dealt by the weapon."
					]
				},
				{
					"name": "Fey Ancestry",
					"entries": [
						"Omin has advantage on saving throws against being {@condition charmed}, and magic can't put him to sleep."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Omin makes two attacks with his maul."
					]
				},
				{
					"name": "Maul",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) bludgeoning damage."
					]
				}
			],
			"reaction": [
				{
					"name": "War God's Blessing (Recharges after a Short or Long Rest)",
					"entries": [
						"When a creature within 30 feet of Omin makes an attack roll, but before learning whether it hits or misses, Omin can grant the creature a +10 bonus to that roll."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry"
			],
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"D",
				"E",
				"GO"
			],
			"damageTags": [
				"B"
			],
			"spellcastingTags": [
				"CC"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflictSpell": [
				"deafened",
				"paralyzed",
				"prone"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Pendragon Beestinger",
			"isNpc": true,
			"source": "AI",
			"page": 206,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"human"
				]
			},
			"alignment": [
				"N",
				"E"
			],
			"ac": [
				12,
				{
					"ac": 15,
					"condition": "with {@spell mage armor}",
					"braces": true
				}
			],
			"hp": {
				"average": 27,
				"formula": "5d8 + 5"
			},
			"speed": {
				"walk": 30
			},
			"str": 10,
			"dex": 14,
			"con": 12,
			"int": 17,
			"wis": 10,
			"cha": 11,
			"skill": {
				"arcana": "+5",
				"investigation": "+5",
				"performance": "+2"
			},
			"passive": 10,
			"languages": [
				"Common",
				"Draconic",
				"Elvish",
				"Halfling"
			],
			"cr": "2",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Pendragon is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save {@dc 13}, {@hit 5} to hit with spell attacks). He has the following wizard spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell acid splash}",
								"{@spell light}",
								"{@spell mage hand}",
								"{@spell poison spray}",
								"{@spell shocking grasp}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell detect magic}",
								"{@spell mage armor}",
								"{@spell magic missile}",
								"{@spell sleep}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell blindness/deafness}",
								"{@spell cloud of daggers}",
								"{@spell scorching ray}"
							]
						}
					},
					"ability": "int"
				}
			],
			"trait": [
				{
					"name": "Echo Spell (1/Day)",
					"entries": [
						"Pendragon can cast the spell he cast on his last turn, whose casting time becomes 1 bonus action. This bonus casting uses a spell slot as normal."
					]
				}
			],
			"action": [
				{
					"name": "Shortsword",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
					]
				}
			],
			"hasToken": true,
			"languageTags": [
				"C",
				"DR",
				"E",
				"H"
			],
			"damageTags": [
				"P"
			],
			"spellcastingTags": [
				"CW"
			],
			"miscTags": [
				"MW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Phoenix Anvil",
			"isNpc": true,
			"source": "AI",
			"page": 206,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"human"
				]
			},
			"alignment": [
				"L",
				"N"
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"{@item chain mail|phb}",
						"{@item shield|phb}"
					]
				}
			],
			"hp": {
				"average": 27,
				"formula": "5d8 + 5"
			},
			"speed": {
				"walk": 30
			},
			"str": 15,
			"dex": 10,
			"con": 12,
			"int": 13,
			"wis": 16,
			"cha": 13,
			"skill": {
				"athletics": "+4",
				"performance": "+3",
				"persuasion": "+3",
				"religion": "+3"
			},
			"passive": 13,
			"languages": [
				"Common",
				"Elvish"
			],
			"cr": "2",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Phoenix is a 4th-level spellcaster. His spellcasting ability is Wisdom (spell save {@dc 13}, {@hit 5} to hit with spell attacks). He has the following cleric spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell guidance}",
								"{@spell light}",
								"{@spell mending}",
								"{@spell sacred flame}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell bane}",
								"{@spell cure wounds}",
								"{@spell guiding bolt}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell hold person}",
								"{@spell spiritual weapon}"
							]
						}
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Divine Display (1/Day)",
					"entries": [
						"As a bonus action, Phoenix causes his shield to flare with divine light. Each creature of his choice within 30 feet of him must succeed on a {@dc 13} Wisdom saving throw or be {@condition blinded} for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself with a success."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Phoenix makes two melee attacks."
					]
				},
				{
					"name": "Warhammer",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) bludgeoning damage, and the target must succeed on a {@dc 12} Strength saving throw or be pushed 5 feet."
					]
				}
			],
			"hasToken": true,
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"E"
			],
			"damageTags": [
				"B"
			],
			"spellcastingTags": [
				"CC"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflict": [
				"blinded"
			],
			"conditionInflictSpell": [
				"paralyzed"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Portentia Dran",
			"isNpc": true,
			"source": "AI",
			"page": 208,
			"size": "M",
			"type": {
				"type": "monstrosity",
				"tags": [
					"shapechanger"
				]
			},
			"alignment": [
				"L",
				"E"
			],
			"ac": [
				{
					"ac": 17,
					"from": [
						"{@item chain shirt|phb}"
					]
				}
			],
			"hp": {
				"average": 45,
				"formula": "6d8 + 18"
			},
			"speed": {
				"walk": 30
			},
			"str": 12,
			"dex": 18,
			"con": 16,
			"int": 13,
			"wis": 12,
			"cha": 14,
			"skill": {
				"deception": "+6",
				"insight": "+3",
				"perception": "+3"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 13,
			"conditionImmune": [
				"charmed"
			],
			"languages": [
				"Common",
				"Elvish"
			],
			"cr": "3",
			"trait": [
				{
					"name": "Sneak Attack (1/Turn)",
					"entries": [
						"Portentia deals an extra 14 ({@dice 4d6}) damage when she hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Portentia that isn't {@condition incapacitated} and Portentia doesn't have disadvantage on the attack roll."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Portentia makes three melee attacks."
					]
				},
				{
					"name": "Shortsword",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage."
					]
				},
				{
					"name": "Change Shape",
					"entries": [
						"Portentia magically polymorphs into a humanoid or beast that has a challenge rating equal to or less than her own, or back into her true form. Any equipment she is wearing or carrying is absorbed or borne by the new form (her choice). In a new form, Portentia retains her game statistics and ability to speak, but her AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and she gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has but that she lacks."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Sneak Attack"
			],
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"E"
			],
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Prophetess Dran",
			"source": "AI",
			"page": 208,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				"L",
				"G"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"{@item breastplate|phb}"
					]
				}
			],
			"hp": {
				"average": 27,
				"formula": "5d8 + 5"
			},
			"speed": {
				"walk": 30
			},
			"str": 14,
			"dex": 10,
			"con": 12,
			"int": 13,
			"wis": 16,
			"cha": 13,
			"skill": {
				"medicine": "+5",
				"persuasion": "+3",
				"religion": "+5"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 13,
			"languages": [
				"Common",
				"Elvish"
			],
			"cr": "2",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Prophetess is a 5th-level spellcaster. Her spellcasting ability is Wisdom (spell save {@dc 13}, {@hit 5} to hit with spell attacks). Prophetess has the following cleric spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell light}",
								"{@spell sacred flame}",
								"{@spell thaumaturgy}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell cure wounds}",
								"{@spell guiding bolt}",
								"{@spell sanctuary}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell lesser restoration}",
								"{@spell spiritual weapon}"
							]
						},
						"3": {
							"slots": 2,
							"spells": [
								"{@spell dispel magic}",
								"{@spell spirit guardians}"
							]
						}
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Divine Eminence",
					"entries": [
						"As a bonus action, Prophetess can expend a spell slot to cause her melee weapon attacks to magically deal an extra 10 ({@damage 3d6}) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Prophetess expends a spell slot of 2nd level or higher, the extra damage increases by {@dice 1d6} for each level above 1st."
					]
				},
				{
					"name": "Fey Ancestry",
					"entries": [
						"Prophetess has advantage on saving throws against being {@condition charmed}, and magic can't put her to sleep."
					]
				}
			],
			"action": [
				{
					"name": "Maul",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}9 ({@damage 2d6 + 2}) bludgeoning damage."
					]
				}
			],
			"traitTags": [
				"Fey Ancestry"
			],
			"senseTags": [
				"D"
			],
			"languageTags": [
				"C",
				"E"
			],
			"damageTags": [
				"B",
				"R"
			],
			"spellcastingTags": [
				"CC"
			],
			"miscTags": [
				"MW"
			]
		},
		{
			"name": "Rosie Beestinger",
			"isNpc": true,
			"source": "AI",
			"page": 203,
			"size": "S",
			"type": {
				"type": "humanoid",
				"tags": [
					"halfling"
				]
			},
			"alignment": [
				"C",
				"G"
			],
			"ac": [
				{
					"ac": 15,
					"from": [
						"Unarmored Defense"
					]
				}
			],
			"hp": {
				"average": 45,
				"formula": "10d6 + 10"
			},
			"speed": {
				"walk": 40
			},
			"str": 8,
			"dex": 16,
			"con": 12,
			"int": 12,
			"wis": 14,
			"cha": 14,
			"save": {
				"str": "+1",
				"dex": "+5"
			},
			"skill": {
				"acrobatics": "+5",
				"history": "+3",
				"intimidation": "+4",
				"stealth": "+5"
			},
			"passive": 12,
			"languages": [
				"Common",
				"Draconic",
				"Elvish",
				"Halfling"
			],
			"cr": "3",
			"spellcasting": [
				{
					"name": "Innate Spellcasting",
					"headerEntries": [
						"Rosie's innate spellcasting ability is Wisdom (spell save {@dc 12}). She can innately cast the following spells, requiring no material components:"
					],
					"will": [
						"{@spell minor illusion}",
						"{@spell sacred flame}",
						"{@spell thaumaturgy}"
					],
					"daily": {
						"1e": [
							"{@spell command}",
							"{@spell darkness}",
							"{@spell darkvision}",
							"{@spell pass without trace}",
							"{@spell silence}"
						]
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Brave",
					"entries": [
						"Rosie has advantage on saving throws against being {@condition frightened}."
					]
				},
				{
					"name": "Halfling Nimbleness",
					"entries": [
						"Rosie can move through the space of any creature that is of a size larger than hers."
					]
				},
				{
					"name": "Evasion",
					"entries": [
						"If Rosie is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails. She can't use this trait if she's {@condition incapacitated}."
					]
				},
				{
					"name": "Shadow Step",
					"entries": [
						"When Rosie is in dim light or darkness, she can use a bonus action to teleport 60 feet to an unoccupied space she can see that is also in dim light or darkness. She then has advantage on the first melee attack she makes before the end of the turn."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Rosie makes three attacks, then makes two unarmed strike attacks."
					]
				},
				{
					"name": "Staff of the Master (+1 Quarterstaff)",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) bludgeoning damage, or 8 ({@damage 1d8 + 4}) bludgeoning damage if used with two hands."
					]
				},
				{
					"name": "Unarmed Strike",
					"entries": [
						"{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) bludgeoning damage. Rosie's unarmed strikes are magical."
					]
				}
			],
			"reaction": [
				{
					"name": "Deflect Missiles",
					"entries": [
						"In response to being hit by a ranged weapon attack, Rosie deflects the missile. The damage she takes from the attack is reduced by {@dice 1d10 + 9}. If the damage is reduced to 0, she catches the missile if it's small enough to hold in one hand and she has a hand free."
					]
				}
			],
			"hasToken": true,
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"DR",
				"E",
				"H"
			],
			"damageTags": [
				"B"
			],
			"spellcastingTags": [
				"I"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflictSpell": [
				"deafened",
				"prone"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Splugoth the Returned",
			"source": "AI",
			"page": 213,
			"size": "S",
			"type": {
				"type": "humanoid",
				"tags": [
					"goblinoid"
				]
			},
			"alignment": [
				"N",
				"E"
			],
			"ac": [
				{
					"ac": 15,
					"from": [
						"natural armor"
					]
				}
			],
			"hp": {
				"average": 27,
				"formula": "6d6 + 6"
			},
			"speed": {
				"walk": 30
			},
			"str": 10,
			"dex": 14,
			"con": 12,
			"int": 14,
			"wis": 11,
			"cha": 10,
			"save": {
				"int": "+4",
				"wis": "+2"
			},
			"skill": {
				"stealth": "+6"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 10,
			"languages": [
				"Common",
				"Draconic",
				"Elvish",
				"Goblin"
			],
			"cr": "2",
			"trait": [
				{
					"name": "Defensive Advantage",
					"entries": [
						"As long as two or more of Splugoth's allies are within 5 feet of him and are not {@condition incapacitated}, attack rolls against him are made with disadvantage."
					]
				},
				{
					"name": "Nimble Escape",
					"entries": [
						"Splugoth can take the Disengage or Hide action as a bonus action on each of his turns."
					]
				},
				{
					"name": "Touch of Madness",
					"entries": [
						"Splugoth has advantage on saving throws against being {@condition charmed} or {@condition frightened}."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Splugoth makes two attacks with his dagger."
					]
				},
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) slashing damage."
					]
				},
				{
					"name": "Word From Beyond (1/Day)",
					"entries": [
						"Splugoth remembers and repeats aloud a few words from a place he entered while walking back from the next world to this one. Each creature of his choice within 30 feet of him that can hear him must succeed on a {@dc 12} Wisdom saving throw or be {@condition stunned} until the end of its next turn."
					]
				}
			],
			"reaction": [
				{
					"name": "Absorb Attack",
					"entries": [
						"When a creature Splugoth can see hits him with a melee weapon attack, the weapon snags on a pocket of residual resurrectional energy and is caught fast. The attack is negated and the weapon cannot be used until the creature succeeds on a {@dc 12} Strength (Athletics) check as an action to pull it out of Splugoth. Natural weapons can have their attacks negated by this feature, but can then be retracted automatically at the end of the attacking creature's turn."
					]
				}
			],
			"hasToken": true,
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"DR",
				"E",
				"GO"
			],
			"damageTags": [
				"S"
			],
			"miscTags": [
				"MW"
			],
			"conditionInflict": [
				"stunned"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Viari",
			"isNpc": true,
			"source": "AI",
			"page": 198,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"human"
				]
			},
			"alignment": [
				"C",
				"G"
			],
			"ac": [
				{
					"ac": 18,
					"from": [
						"{@item +1 Studded Leather Armor||+1 studded leather}"
					]
				},
				{
					"ac": 19,
					"from": [
						"{@item +1 Studded Leather Armor||+1 studded leather}"
					],
					"condition": "while wielding two melee weapons",
					"braces": true
				}
			],
			"hp": {
				"average": 65,
				"formula": "10d8 + 20"
			},
			"speed": {
				"walk": 30
			},
			"str": 12,
			"dex": 20,
			"con": 14,
			"int": 10,
			"wis": 8,
			"cha": 14,
			"save": {
				"dex": "+8",
				"int": "+3"
			},
			"skill": {
				"acrobatics": "+11",
				"athletics": "+7",
				"perception": "+5",
				"performance": "+5",
				"persuasion": "+5",
				"sleight of hand": "+11",
				"stealth": "+8"
			},
			"passive": 15,
			"languages": [
				"Common",
				"Draconic",
				"Thieves' cant"
			],
			"cr": "5",
			"trait": [
				{
					"name": "Evasion",
					"entries": [
						"If Viari is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails. He can't use this trait if he's {@condition incapacitated}."
					]
				},
				{
					"name": "Second-Story Work",
					"entries": [
						"Climbing does not cost Viari extra movement. Additionally, when he makes a running jump, the distance he covers increases by 5 feet."
					]
				},
				{
					"name": "Sneak Attack (1/Turn)",
					"entries": [
						"Viari deals an extra 14 ({@dice 4d6}) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Viari that isn't {@condition incapacitated} and Viari doesn't have disadvantage on the attack roll."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Viari makes two attacks with his shortsword and two attacks with his rapier."
					]
				},
				{
					"name": "+1 Shortsword",
					"entries": [
						"{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d6 + 6}) piercing damage."
					]
				},
				{
					"name": "Rapier",
					"entries": [
						"{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) piercing damage."
					]
				},
				{
					"name": "Dagger",
					"entries": [
						"{@atk mw,rw} {@hit 8} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}7 ({@damage 1d4 + 5}) piercing damage."
					]
				}
			],
			"reaction": [
				{
					"name": "Uncanny Dodge",
					"entries": [
						"Viari halves the damage that he takes from an attack that hits him. He must be able to see the attacker."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Sneak Attack"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"DR",
				"TC"
			],
			"damageTags": [
				"P"
			],
			"miscTags": [
				"MW",
				"RW",
				"THW"
			],
			"hasFluff": true,
			"hasFluffImages": true
		},
		{
			"name": "Walnut Dankgrass",
			"isNpc": true,
			"source": "AI",
			"page": 204,
			"size": "M",
			"type": {
				"type": "humanoid",
				"tags": [
					"elf"
				]
			},
			"alignment": [
				"L",
				"N"
			],
			"ac": [
				{
					"ac": 14,
					"from": [
						"{@item leather armor|phb}"
					]
				}
			],
			"hp": {
				"average": 52,
				"formula": "8d8 + 16"
			},
			"speed": {
				"walk": 35
			},
			"str": 8,
			"dex": 16,
			"con": 14,
			"int": 10,
			"wis": 18,
			"cha": 10,
			"save": {
				"int": "+2",
				"wis": "+6"
			},
			"skill": {
				"athletics": "+1",
				"insight": "+6",
				"perception": "+6",
				"stealth": "+5",
				"survival": "+6"
			},
			"senses": [
				"darkvision 60 ft."
			],
			"passive": 16,
			"languages": [
				"Common",
				"Druidic",
				"Elvish",
				"Sylvan"
			],
			"cr": "3",
			"spellcasting": [
				{
					"name": "Spellcasting",
					"headerEntries": [
						"Walnut is a 7th-level spellcaster. Her spellcasting ability is Wisdom (spell save {@dc 14}, {@hit 6} to hit with spell attacks). She has the following druid spells prepared:"
					],
					"spells": {
						"0": {
							"spells": [
								"{@spell druidcraft}",
								"{@spell produce flame}",
								"{@spell thorn whip}"
							]
						},
						"1": {
							"slots": 4,
							"spells": [
								"{@spell cure wounds}",
								"{@spell entangle}",
								"{@spell thunderwave}"
							]
						},
						"2": {
							"slots": 3,
							"spells": [
								"{@spell flame blade}",
								"{@spell moonbeam}",
								"{@spell pass without trace}"
							]
						},
						"3": {
							"slots": 3,
							"spells": [
								"{@spell call lightning}",
								"{@spell dispel magic}",
								"{@spell plant growth}"
							]
						},
						"4": {
							"slots": 1,
							"spells": [
								"{@spell blight}",
								"{@spell freedom of movement}"
							]
						}
					},
					"ability": "wis"
				}
			],
			"trait": [
				{
					"name": "Fey Ancestry",
					"entries": [
						"Walnut has advantage on saving throws against being {@condition charmed}, and magic can't put her to sleep."
					]
				},
				{
					"name": "Mask of the Wild",
					"entries": [
						"Walnut can attempt to hide even when she is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena."
					]
				},
				{
					"name": "Wild Shape (Recharges after a Short or Long rest)",
					"entries": [
						"As a bonus action, Walnut can assume the shape of a dire wolf. She can stay in this form for 3 hours or until she reverts to her normal form as a bonus action. She automatically reverts if she falls {@condition unconscious}, drops to 0 hit points, or dies.",
						"While transformed, Walnut's game statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores.",
						"Her attacks in beast form are magical. While in beast form, Walnut can use a bonus action to expend one spell slot and regain {@dice 1d8} hit points per level of the spell slot expended."
					]
				}
			],
			"action": [
				{
					"name": "Multiattack",
					"entries": [
						"Walnut makes two attacks with Foremother or her longbow."
					]
				},
				{
					"name": "Foremother (+1 Scimitar)",
					"entries": [
						"{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d6 + 4}) slashing damage."
					]
				},
				{
					"name": "Longbow",
					"entries": [
						"{@atk rw} {@hit 5} to hit, range 150/600 ft., one target. {@h}7 ({@damage 1d8 + 3}) piercing damage."
					]
				}
			],
			"hasToken": true,
			"traitTags": [
				"Fey Ancestry"
			],
			"senseTags": [
				"D"
			],
			"actionTags": [
				"Multiattack"
			],
			"languageTags": [
				"C",
				"DU",
				"E",
				"S"
			],
			"damageTags": [
				"P",
				"S"
			],
			"spellcastingTags": [
				"CD"
			],
			"miscTags": [
				"MW",
				"RNG",
				"RW"
			],
			"conditionInflictSpell": [
				"restrained"
			],
			"hasFluff": true,
			"hasFluffImages": true
		}
	]
}
